Part 1 in the tutorial of how to solve a 3×3 blindfolded with M2 and old pochmann. Algorithm Overview: Corners R Perm – R U2 R’ U2 R B’ R’ U’ R U R B R2 U Y Perm – R U’ R’ U’ R U R’ F’ R U R’ U’ R’ F R […]
Part 1 in the tutorial of how to solve a 3×3 blindfolded with M2 and old pochmann. Algorithm Overview: Corners R Perm – R U2 R’ U2 R B’ R’ U’ R U R B R2 U Y Perm – R U’ R’ U’ R U R’ F’ R U R’ U’ R’ F R […]
M2/Old Pochmann For a study guide that contains setup moves, algorithms and practice solves for M2/Old Pochmann Please Note this is a draft and thus may contain errors or may not be optimal (at most it should only contain a few errors). This guide is meant to help you learn the basic memorization, algorithms and […]
Orienting and permuting the edges in one step These algs will let you orient and permute in a single step The cases are arranged in groups based on characteristics of the case
Orienting and permuting the corners in one step These algs will let you orient and permute in a single step The sticker colors on the U face were placed so they highlight a distinguishing characteristic of the case
This guide is awesome but is so complex that it is a puzzle in itself This guide is meant to let you study the sticker patterns on each of the PLL cases Distinguishing characteristics are highlighted, but you will have to study it hard to figure out the method behind the madness I left the […]
A 9 algorithm beginner’s solution I really like this guide because it provides the tools necessary to solve the cube but doesn’t tell you exactly how to use them and thus preserves the puzzle of the cube. Contains a full notation guide and thus if you give a newbie a cube and this guide they […]
Single Page OLL Addition Contains optimal algorithms for the full OLL so you can transition to a 2 look last layer Contains the algorithms used by Dan Harris and Erik Akkersdijk Common finger tricks are highlighted in color
Single Page Three Look Last Layer Contains optimal algorithms for the full F2L, the 2 look OLL and all of the PLL algorithms The F2L algorithms highlight where the corner and edge piece finally pair up with a bold letter Contains the algorithms used by Dan Harris and Erik Akkersdijk Contains a basic notation guide […]
Single Page Three Look Last Layer Contains optimal algorithms for the full F2L, the 2 look OLL and all of the PLL algorithms The F2L algorithms highlight where the corner and edge piece finally pair up with a bold letter Contains the algorithms used by Dan Harris and Erik Akkersdijk Contains a basic notation guide […]
Before you start learning to solve, there are a few things you should have, and a few things you should know: First of all, you’ll need a 2×2 Rubik’s cube, which you obviously have or you wouldn’t be reading this. It’s strongly advised (but not necessary) to have complete, or at least partial, knowledge of […]